Technology Sports Contest
Track 3 / Tech SpecialistTech OPS
Your role
Tech Specialist / STEM + Innovation
Learn the tech. Run the demo. Make the case.
Augmented reality isn't science fiction. It's already here, and HADO is one of the most athletic ways anyone has used it. You're building a deck that explains it clearly enough to convince your principal, coach or school board that HADO belongs at your school.
See what you're making
Example made by AB Studios. Yours should look like your squad, not ours.
Slide 1 · What is AR? · by PixelPanda
Read slide
AR stands for augmented reality. It puts digital stuff, like pictures, characters or info, on top of the real world you see through a screen or headset. Your camera looks at the room, the computer figures out where things are, and then it draws the digital stuff in the right spot so it looks like it’s really there.
Not a game example: Furniture apps let you place a couch in your living room to see if it fits before you buy it.
Image: a phone showing a virtual chair in a room, labeled “real world + digital = AR!”
Techno sports mix real sports with technology like AR. You play on a real court with a real team, but the tech adds things you couldn’t do before, like throwing energy balls.
Esports: You sit down and play with a controller or keyboard. Your hands and brain do all the work.
Techno sports: You actually move! You run, dodge, jump and throw, so it’s a workout and a game at the same time.
HADO is the world’s first techno sport. Two teams face off on a court and throw AR energy balls at each other while blocking with shields. Every player wears a headset with a battery pack and an arm motion sensor. You swing your arm to throw energy balls, and the headset shows you the energy balls flying around the real room. Teams rotate between Captain, Player and Tech, so everyone gets a turn.
Photos: a HADO headset and arm sensors, captioned “Swing to throw energy balls. Raise to shield.”
A diagram of a 10 m (about 33 ft) by 6 m court, with spectators along one side, Player HQ and Charge Zone boxes, and Team 1 (red) and Team 2 (blue) ends, labeled “drawn by us, not to exact scale.”
The court needs a floor space of at least 33 by 20 feet and a ceiling at least 8 feet high. An AR Marker Wall stands at each end so the headsets know where the court is. We’ll mark the side, center and safety lines with blue masking tape. Players wait in Player HQ, and the Techs run the laptop and charge the headsets in the Charge Zone.
Photos: “the 3D headset sitting on my desk” and “a HADO match next to my dog,” both from the HADO AR Demo.
We ran the HADO AR Demo on our phone. We looked at the gear, saw a live match, and tried the Energy Trainer! We only got to level 18.
We were able to test out the different energy balls and throw them at the targets while avoiding enemies. The shield was super helpful for the later levels.
HADO works the same way. The AR headset is kinda like the phone. It scans your room and adds the game items to it so it feels like they are really there with you!
1. It gets gamers off the couch and moving, which our PE teacher would love. 2. Kids who don’t play other sports can still be Captains or Techs. 3. We already have a gym big enough for the 33 by 20 foot court. Let’s bring HADO here!
Card: Team Mantis, Westbrook Middle School. Gamertags: PixelPanda, NovaKick, ByteSizeBri, Zapster.
Download the example deck (PDF) PDF · 8.3 MB
01 / Do the research
Know the tech.
-
What is AR? Explain augmented reality and how it works. Give one real-world example that isn’t a game.
-
What are techno sports? Define them, then show how they’re different from traditional esports. Focus on the physical part: you actually move.
-
What is HADO? Use the HADO Resource Kit: the tech, the gameplay, and what makes it the world’s first techno sport.
Plan on the Slide Planning Sheet first. One main idea and one visual per slide, before you open any design tool. Every slide needs a title, a visual, and at least three sentences in your own words.
02 / Build and argue
Prove it.
-
Court layout diagram. Draw the HADO court roughly to scale. Label the equipment, player zones and spectator areas. Draw it. Don’t copy an image.
-
Your AR demo. Run the HADO AR Demo on a phone and capture HADO in your space on screen.
-
Why HADO belongs here. Make the argument. Why should your school, club or camp bring HADO in?
Slide 5 / Run the AR demo
Try the HADO AR Demo.
Your phone, the HADO AR Demo, and HADO in the room with you.
-
Open the demo
On a phone or tablet, open the HADO AR Demo. It runs in your browser, so there is nothing to print or install.
-
Bring HADO into your space
Pick The Gear, The Match or the Energy Trainer and follow the on-screen steps.
-
Capture it
Take a photo or screen recording that shows the AR on your screen. That’s your Slide 5.
Let's move / Slide Slam
Present it out loud.
Everybody picks one slide and stands up to present it in 80 seconds or less, without reading off the screen.
After each turn the whole squad jumps up and keeps the energy going (five jumping jacks, a quick dance, a freestyle move), then the next presenter takes the floor.
Run every slide before you submit.
80-second presenter timer
Slide Deck Identity
Your deck should feel like it belongs to your squad. Pick a theme and color scheme and carry it across all six slides.
Put your school or organization and every squad member's gamertag on the deck.
This is your crew's work. Own it.
Slide Planning Sheet
Plan each slide before you open any design tool. A strong plan makes a strong deck.
Before you submit
Is your presentation ready?
Your artifacts
AR Demo + Techno Sports Presentation
Submit as a PDF or linked slide file.
Submit through your sponsoring adult via the contest registration portal. HADO USA will contact them about next steps for bringing the full HADO Technology Sports Launch Challenge to your organization.